We knew early on that we wanted the new edition to be inclusive: inclusive of beloved material from previous editions, inclusive of different play styles, and inclusive of a varied cast of characters. We also wanted to be welcoming to as many D&D players as possible, to look at the wonderfully diverse group of people who play the game and say, “There’s a place for each of you at the game table.”
…A number of RPGs over the years have featured similar inclusivity, and we thought, “D&D is going to do it too, and is going to do it boldly.”
- Dungeons & Dragons lead designer Jeremy Crawford on the thought behind D&D Next's approach to gender and sexuality in character creation. Read the whole interview here.
… Good job Wizards. Like legit good job.